Base Statistics Without greater magic fang and barkskin, the shark sentry's statistics are AC 21, touch 12, flat-footed 19; Melee 2 claws +11 (1d6+5), bite +11 (1d4+5). COMPLETED.  A potion is a magic liquid that produces its effect when imbibed. The scroll is placed in a tube of ivory, jade, leather, metal, or wood. If you want to find a specific spell, you can use this list to determine which monsters offer it. The symbols often hide magic traps. 1 Level 0/Cantrips: 2 Level 1: 3 Level 2: 4 Level 3: 5 Level 4: Acid Maw Aspect of the Falcon Cure Light Wounds Delay Poison Entangle Feather Step Hurricane Bow Lead Blades Longstrider Magic Fang Resist Energy Summon Nature's Ally I Unbreakable Heart Aspect of the Bear Barkskin Bear's Endurance Cat's Grace Chameleon Stride Effortless Armor Hold Animal Owl's Wisdom … Before Combat The shark sentry drinks its potion of greater magic fang, then reads scrolls of barkskin for itself and an ally. Wand of Hypnotism (cr, 750 gp) (inscription provides clue to function) 10. The magic fang can be safely removed after being attached, as long as the item it is attached to is uncharged. 1 giveitem console command 1.1 Use 1.2 Ammo 1.2.1 Arrows 1.2.2 Bolts 1.2.3 Bullets 1.2.4 Darts 1.2.5 Shuriken 1.2.6 Throwing Axe 1.2.7 Potions 1.2.8 Grenades 1.3 Healing kits and Lockpicks 1.4 Wands 1.5 Armor 1.6 Shields 1.7 Boots 1.8 Helmets and hats 1.9 Belts 1.10 Bracers 1.11 Cloaks 1.12 Amulets (Neck) 1.13 Rings 1.14 Ranged Weapons 1.15 Melee Weapons 1.16 Gems and gold 1.17 crafting … Decipher the Writing. To maximize your Unarmed Strike damage in the cheesiest way possible, go into town and buy yourself a CL20 Scroll of Greater Magic Fang (1500gp) and a CL11 Permanency (1375gp +7500gp for the relevant material components). Mythic Magic Fang, Greater Source Mythic Adventures pg. Greater magic fang can be made permanent with a permanency spell. Greater magic fang +2 (potion) Greater magic weapon +2 (oil) Magic vestment +2 (oil) Protection from arrows 15/magic (potion) Greater magic fang +3 (potion) Greater magic weapon +3 (oil) Other potions are possible according to RAW, and could include the following from ToEE Manual's spell list: Resistance Guidance Virtue Soften Earth & Stone (oil) Contagion *Also, how is the caster … Anneo is a traveling merchant that eventually arrives in the capital city. Scroll of Bleed (cr, 12 gp 5 sp) 6. Doing so involves several steps and conditions. This spell displaces earlier castings of itself and of magic fang. Combat Gear potion of greater magic fang, potion of mage armor; Other Gear belt of giant strength +2, cloak of resistance +1, frost amulet of mighty fists, ring of protection +1, throwing stones (10), onyx gems (worth 1,000 gp total), silver dust (worth 25 gp) Ghoul Monarch. The cost for scribing a scroll depends on the innate level of the spell as well as the caster level of the resulting scroll. 100 This functions like mythic magic fang. Magic Fang 1st-level transmutation: Casting time: 1 action Range: Touch Components: V, S Duration: 1 minute You touch a creature to enhance its natural weaponry. Most scroll cases are inscribed with magic symbols which often identify the owner or the spells stored on the scrolls inside. Scroll of Burning Hands (cr, 25 gp) 7. Greater magic fang +1 (potion) 750 gp: Greater magic weapon +1 (oil) 750 gp: Haste (potion) 750 gp: Heroism (potion) 750 gp: Keen edge (oil) 750 gp: Magic circle against (alignment) (potion) 750 gp : Magic vestment +1 (oil) 750 gp: Neutralize poison (potion) 750 gp: Nondetection (potion) 750 gp: Protection from energy (type) (potion) 750 gp: Rage (potion) 750 gp: Remove … Last … {9204}{Scroll of Greater Magic Fang} {9205}{Scroll of Greater Magic Weapon} {9213}{Scroll of Guidance} {9214}{Scroll of Gust of Wind} {9217}{Scroll of Halt Undead} {9219}{Scroll of Haste} {9221}{Scroll of Mass Cure Light Wounds} {9223}{Scroll of Heat Metal} {9226}{Scroll of Hold Animal} {9227}{Scroll of Hold Monster} {9228}{Scroll of Hold Person} {9229}{Scroll of Grease} {9231}{Scroll … The symbols often hide magic traps. Activation. Type of feat: item creation (general feat) Prerequisite: spellcaster level 1 Specifics: The character can create a scroll of any spell that he knows. Scribing a scroll costs a small amount of XP and gold, depending on the innate level of the spell to scribe. COMPLETED. Use the Character Level of the item user for the Effects of the spell. Doing so involves several steps and conditions. Whenever the target makes an attack or damage roll with an unarmed strike, the target can roll a d4 and add the result to its roll. @@@@@ @@ @@ @@@@@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@@@@ @@@@@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@@@@ @@@@@ @@@@@ @@ @ @@@@@ @@ @@@@@ @@ @@ @@@ @@ @@ @@ @@ @@ @@ @@ @@@@ @@@ @@ @@ @@ @@ @@ @ 3rd—call lightning D (DC 17), greater magic fang, protection from energy, quench, wind wall. The scroll is placed in a tube of ivory, jade, leather, metal, or wood. zany fang vast dungeon. * A scroll of barkskin -> Sell * A scroll of call lightning -> Sell * A scroll of summon nature’s ally IV -> Sell (I don't think any of us can use this without UMD) * A wand of flaming sphere (9 charges) -> Sell (ditto) * A wand of greater magic fang (12 charges) -> Sell (ditto) Base Statistics Without greater magic fang and barkskin, the shark sentry’s statistics are AC 21, touch 12, flat-footed 19; Melee 2 claws +11 (1d6+5), bite +11 (1d4+5). 0 (at will)—create water, detect magic, flare (DC 14), light. 11 Greater antidote, greater antiplague 13 Greater bomb*, greater healing potion 15 Major antidote, major antiplague 17 — 19 Major healing potion * A bomb refers to any of the alchemical bombs detailed on pages 544–546 of the Pathfinder Core Rulebook. Template:SRD Template:MagicItem Template:Scroll Price : 700 gp, 1,125 gp Template:Value Template:Value 2nd —barkskin, bull's strength, fog clou d D, gust of wind (DC 16), warp wood. Look for the monk Leosin Erlanthar in the raiders' camp. The scroll is placed in a tube of ivory, jade, leather, metal, or wood. - Permanent Spells: Vecna has used permanency upon the following spells: arcane sight, greater magic fang +5, read magic, see invisibility. Missions. Scroll of Share Language (apg, 150 gp) 9. COMPLETED. You can add one of the following weapon special abilities to natural attacks or unarmed strikes affected by the spell: flaming, frost, keen, merciful, shock, or thundering. To activate a scroll, a spellcaster must read the spell written on it. Activation: To activate a scroll, a spellcaster must read the spell written on it. Return to the raiders' camp and determine the cult's next move. Greater magic fang gives one natural weapon of the subject a +1 per four caster levels (maximum +5) enhancement bonus on attack and damage rolls.The spell can affect a slam attack, fist, bite, or other natural weapon. Potion of Greater Magic Fang (cr, 750 gp) 4. Scroll of Illusion of Calm (uc, 25 gp) 8. COMPLETED. Magic oils are similar to potions, except that oils are applied externally rather than imbibed. To activate a scroll, a spellcaster must read the spell written on it. The magic fang is obtained from killing Zulrah. With level 59 Crafting, it can be used with either a staff of the dead or an uncharged trident of the seas to create the toxic staff of the dead or trident of the swamp, respectively. The symbols often hide magic traps. The Loop (Games) Do you like this video? The trainer spells by monster list is meant to be an at-a-glance reference to the spells a monster trainer can gain when they've captured a particular monster. Doing so involves several steps and conditions. Greater Magic Fang x1_it_spdvscr303 X1_IT_SPDVSCR303 540 d-3, r-3, i-3 Greater Magic Weapon x2_it_sparscr304 X2_IT_SPARSCR304 540 b-3, c-4, p-3, s/w-3, i-3 Greater Planar Binding nw_it_sparscr803 NW_IT_SPARSCR803 4,322 s/w-8, i-8 Greater Restoration nw_it_spdvscr701 NW_IT_SPDVSCR701 3,277 c-7, s/w-7 Greater Sanctuary x1_it_spdvscr602 Locate the raiders' camp and find out how many are there, who their leaders are, what's motivating these attacks, and where they plan to strike next. These ancient sorcerers have attained their power by using those around them as puppets. Activation. TACTICS. 1st—cure light wounds (4), endure elements, obscuring mist. Join the cult’s caravan and … Potion of Stabilize (cr, 25 gp) 5. Most scroll cases are inscribed with magic symbols which often identify the owner or the spells stored on the scrolls inside. Greater Magic Weapon, Bless Weapon, Keen Edge, Flame weapon, and Darkfire spells cast from items such as scrolls and wands will: Use the Caster Level of the item for the Duration of the spell. (The spell does not change an unarmed strike’s damage from nonlethal damage to lethal damage.). It can duplicate the effect of a spell of up to 3rd level that has a casting time … Magic … 3 - Greater magic fang, Healing sting, Infestation of maggots, Quillfire, Spike growth 4 - Mass camouflage 5 - Inferno, Monstrous regeneration, Owl's insight, Vine mine 6 - Crumble, Drown, Stonehold 7 - (no spells added with expansions) 8 - Bombardment, Sunburst 9 - Earthquake PALADIN 1 - Bless weapon, Deafening clang, Divine favor, Magic weapon 2 - Aura of glory 3 - Greater magic … watch 02:38. A potion or oil can be used only once. A spell is a one-time magical effect in Pathfinder: Kingmaker. A "Small City" has a gp limit of 4000gp, meaning that any item up to that limit (including aforementioned scrolls) is assumed to be there and available. Also, the tooth of Leraje, in Tome of Magic, will affect them, as will wands, scrolls, and staves of (greater) magic weapon and many other spells. Obsidian Portal; Menu; Sign In / Create Account Front Page; Adventure Log; Wiki; Characters; Maps Magic fangs 1: ... causing this spell to be better than magic fang from the first level it is obtainable. D Domain spell; Domain Weather. Statistics. Most scroll cases are inscribed with magic symbols which often identify the owner or the spells stored on the scrolls inside. Edit. Edit source History Talk (0) Share. Before Combat The shark sentry drinks its potion of greater magic fang, then reads scrolls of barkskin for itself and an ally. Enneo the Traveling Merchant is a merchant character in Pathfinder: Kingmaker. Greater magic fang. Decipher the Writing. 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